I finally got around to firing up Diablo 3 earlier this evening and was actually able to play it for a couple of hours before the servers went down. Anyone who expected better on the game’s launch day was… well, let’s just say they were overly optimistic.
According to one of Blizzard’s community managers (“Bashiok,” the ugly fellow at right):
We are aware players are experiencing issues logging in to Diablo III, remaining connected to the Battle.net service, and using in-game features. We are currently working to address these issues and will provide further updates as they become available.
Thank you for your ongoing patience as well as your reports.
[Update]
We’re continuing to work on the issues currently affecting the Americas region, which are resulting in failed login attempts and service issues. While we’ve identified the causes and are working to resolve them, we expect our efforts to require an approximate two hours to complete. We expect game services to fully return by approximately 11:45 p.m. PDT. We apologize for the downtime, and appreciate your continued patience.
Blizz probably already had that announcement in the can well before launch day, along with a number of other apologetic announcements about various intervals of downtime, and Bashiok probably only had to select it from a menu and press a couple of other keys to paste it onto the public info screen. I’m not complaining, really. The process of launching any MMORPG is staggeringly complex, and Blizz is more competent and well-organized than most other computer game developers. Plus, the servers get a larger user load on launch day than they ever will again on any single day. It’s a wonder they stayed up today as long as they did.
Just in case you’re wondering what Diablo 3 is all about (when it’s actually working), this cinematic trailer is a good intro:
The people who made that trailer came about as close in the last minute or so to successfully crossing the Uncanny Valley as anyone else ever has, in my opinion. The actual gameplay animations are more cartoony, of course, but still very impressive.
Let’s see, is it 11:45 p.m. PDT yet? Nope, still a little while left to go…
Back when I was (a) more addicted to computer games than I am now, and (b) more irreverent, whenever anyone asked why I played them, I’d reply, “They help me stay out of bars and churches.” Nowadays I think the bar part was right, but I probably would’ve stayed out of churches anyway. Furthermore, it sounded too much like I was recommending that people stay out of churches, and I always felt a bit uneasy about that even as I was saying it. Maybe it was because Momghost didn’t approve? Yep, that could well be it. She might also not have approved of my spending as much time playing computer games as I once did, but oh well. At the time, they did help me stay out of bars, at times in my life when it would’ve been a bad idea for me to spend much time in them.
Seems to me Momghost just said, “Hmmph. Well, if you say so. I’ll leave you to it, then.”
But that might just be because it’s now 11:45.















